Difference Between Mount And Blade And Warband

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Difference Between Mount And Blade And Warband 4,5/5 1918 reviews
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Click to expand.it isn't the destruction magic you have to worry about (though a gains a side without reliable antimagic it will be all kinds of 'fun'), it's the healing magic. A goo skyrimd healer (and there's lots of them) can get a mortally injured man up and running in a matter of hours and more or less completely eliminate the threat of infecion and disease from their forces.A good Alterer renders most battlefield and strategic obstacles moot. You need to get to the other side of a river? Sneak into a fortress?

Be a bit tougher,? Oakskin.A good illusionist can break ANY formation without dedicated antimagic. Fear, Frenzy and I cant wait to see what an AOE paralyses will do to a cavalry charge. So many broken bodies.An alchemist of middling skill can provide buffs for their friends and mystics have CNC tricks which weren't really seen until the modern age.None of this by itself is a game breaker but the fact that agic is usefull for so many convienien little things and provides a consistant all round boost to Tamrielic forces.M&B gets rekd.

I'd just like to reiterate that King Harlaus' tendency to throw feasts is actually a result of the relations system - as Swadia loses battles the relations of the vassals deteriorates, so to buck up relations a king will hold a feast (remember when you hold your own feasts you get +2 relation every time you stay around the feast and talk to them each day). Every monarch AI does it to keep vassal relations above water, plus it also gathers them together so they can go on the offensive afterwards.Swadia just gets hit with it a lot harder because it shares a border with EVERYONE (no one else can claim that), so Harlaus gets the rep because attrition is a bitch like that. Plus the bug involving the production of lots of butter in Swadian villages.Of course good luck to Skyrim in actually CAPTURING the lords of Calradia, never mind killing themThough speaking of healing: with a guy with 10 surgery and the bonuses (such as a companion with it) can heal someone who got cleaved with a massive two handed war cleaver - vertically - without wearing armor and they'll merely be 'knocked out'. Something to consider-Okay, joking over: seriously speaking Calradia is going to get overrun by OCP. Click to expand.Which heavy infantry is that? Which archers?

Skyrim soldiers are low to mediocre in both of this, especially compared to stuff Calradia has, now mage stuff does even things up a bit but it only gives Skyrim a fighting chance, not making much difference when they get drowned in troops however, i don't care how good your sword and armor are, if you are up against 10 guys they will pull you down even bare handed, you may get 2 or 3 of them but others will surround you and that will be the end of you. IDK about Assassins since i always destroy DB(they are just to evil for the type of character i play) but the gist of it is, Calradia can afford to loose 10 men for every one Skyrim looses, and still win. Which heavy infantry is that? Which archers?

Difference Between Mount And Blade And Warband

Skyrim soldiers are low to mediocre in both of this, especially compared to stuff Calradia has, now mage stuff does even things up a bit but it only gives Skyrim a fighting chance, not making much difference when they get drowned in troops however, i don't care how good your sword and armor are, if you are up against 10 guys they will pull you down even bare handed, you may get 2 or 3 of them but others will surround you and that will be the end of you. IDK about Assassins since i always destroy DB(they are just to evil for the type of character i play) but the gist of it is, Calradia can afford to loose 10 men for every one Skyrim looses, and still win. Click to expand.The infantry that goes toe to toe with (who are based on the Roman Legion) and win an equal amount of battles.

You could put frontline Stormcloaks on the same level as Nord Hurscarls. You can bet the Stormcloaks would be getting a 10 to 1 kill ratio at least against enemy infantry if they stick to formation and make full use of their mages. Mages are the real problem here, would obliterate M&B force morale. Seeing actual magic kill hundreds of troops (something a dozen mages would be capable of from your own realistic rules) would scare the hell out of them and break rank, even if they were not a highly superstitious people.

Seriously injured Stormcloaks can be fighting fit in a day or two thanks to magic healers closing up any serious wounds. The force multipliers Skyrim forces have is incredible, even if their numbers are small here.Also, in lore (the games official story), the alone does have tens of thousands of legionaries, and can field thousands of soldiers into hostile foreign lands, they are a legit empire, and their forces are equipped with trained imperial battle mages and imperial assassins. Now that I think about it they have lance equipped cavalry charges as well. Skyrim (game) is actually a really shitty low interpretation of the world.

Also, define 'win', because as far as I know having your leaders and most of your military dead has always been considered a pyrrhic victory. Which heavy infantry is that? Which archers? Skyrim soldiers are low to mediocre in both of this, especially compared to stuff Calradia has, now mage stuff does even things up a bit but it only gives Skyrim a fighting chance, not making much difference when they get drowned in troops however, i don't care how good your sword and armor are, if you are up against 10 guys they will pull you down even bare handed, you may get 2 or 3 of them but others will surround you and that will be the end of you.

IDK about Assassins since i always destroy DB(they are just to evil for the type of character i play) but the gist of it is, Calradia can afford to loose 10 men for every one Skyrim looses, and still win. The infantry that goes toe to toe with (who are based closely on the Roman Legion) and win an equal amount of battles. You could put frontline Stormcloaks on the same level as Nord Hurscarls. You can bet the Stormcloaks would be getting a 10 to 1 kill ratio at least if they stick to formation and make full use of their mages.

Mages are the real problem here, would obliterate M&B force morale. Seeing actual magic kill potentially hundreds of troops (something a dozen mages would be capable of from your own realistic rules) would scare the hell out of them and break rank, even if they were not a highly superstitious people. Seriously injured Stormcloaks can be fighting fit in a day or two thanks to magic healers closing up any serious wounds.

The force multipliers Skyrim forces have is incredible, even if their numbers are small here. The problem with trying to apply realism to Skyrim is that the Elder scrolls is inherently fantastic, it is high fantasy. Many of Skyrim's shortcomings come from the fact it was an open world game designed to run smoothly on last generation consoles, you can bet the war was a lot more than a few dozen soldiers in pathetic skirmishes for tiny keeps across a tiny land, and a lot of player conventions ( things like not getting backstabbed or illusion magic cast on you making you kill your own companions).

In lore (the games official story) the Imperial Legion does have tens of thousands of legionaries, and can field thousands of soldiers, rule a huge empire, and most military forces are equipped with trained battle mages and assassins. Hell in lore the Legion even has lance equipped cavalry charges. Skyrim (game) is actually a really shitty low interpretation of the world, and is still at least equal to Calradia. Also, define 'win', because as far as I know having your leaders and most of your military dead has always been considered a pyrrhic victory. Click to expand.Empire has 20 legions, at 500 men per legion that comes down to 10 000 plus auxiliaries, now the war with Aldmeri dominion decimated the legions so atm it is more like 7000 in total, out of that number at least 3000 is stationed at the border with the dominion and at least one legion has to be in Morrowind and High rock respectively, with one legion stationed in Skyrim it means there are roughly 3000 thousand troops protecting Cyrodil.

Magic can't bring back the dead so it is not like Skyrim would have 100% recovery rate, and no, Stormcloaks are in no way equivalent to Husclars, in gear and training they are closest to Swadian Footmen. As for magic yes, first time they see it Calradians may break, but it's basically elephant situation, when romans first saw elephants they broke and lost the battle, but they soon got used to the idea and adopted there tactic accordingly. In all of human history no new weapon ever managed to retain it's shock value past first couple of battles. And while Imps are based on romans they just wear similar uniforms, but there gear and tactic, apart from surface level similarity, is nowhere near as good as what romans had, they lack Scutums and pilae, and there swords are not suitable to fulfill the same role as gladius, if imps tried to pull off any genuine roman tactic with such gear they would get massacred, and most of them don't even wear that armor on the image, they wear this. So here is a scenario, due to undisclosed background reasons portal opens between Skyrim and Calradia, Skyrim can be either united under either of the factions or still divided, Calradia can be either united under one faction (including player faction) or divided like at the start of the game.

Blade

Since lore numbers for populations of various holds was never given in game numbers apply, so for example Winterhold has 3 guards total, here are the number of guards in each hold as far as i could find, including city guards and those in various towns and patrols, not counting legion/Stormcloak campsMorthal-10+1=11Falkreeth-11Winterhold-3Dawnstar-8Rieften-19+1+4+3=27Markarth-24Soliude-26Windhelm-16+2+3=21Whiterun-13+2+3+4+3=25. Click to expand.I tried to keep things somewhat realistic combat wise in this scenario, because Skyrim's combat mechanic is often downright ridiculous,M&B is better in that regard but still somewhat unrealistic, IRL it's not so much how many times you hit as where you hit, it either penetrates or it does not, there is very little middle ground. I tried to keep things somewhat realistic combat wise in this scenario, because Skyrim's combat mechanic is often downright ridiculous, M&B is better in that regard but still somewhat unrealistic, IRL it's not so much how many times you hit as where you hit, it either penetrates or it does not, there is very little middle ground. You use the game numbers. This way lies madness.

If you're wondering whether there is a census Skyrim 4 era, it is not it is not present. There are only of Illiac Bay in the Third Age.

More precisely one of the kingdoms of the Bay.I'd really like to hear your reasons for these numbers. Why 500 is a reasonable number Legionnaires?And now other issues. How will they vtorgatsya? Across the sea or the mountains? Because it is here it is literally the only two ways to Skyrim.

Difference Between Mount And Blade And Warband Mods

Then the question of the climate of northern areas is not very hospitable making it difficult to invasion by sea.Finally the question of Skyrim is one or a civil war going on? And what is the year? Click to expand.Depending on the mods, it can be a stomp for either side.At supreme high end, the game dragonborn can solo.Even with a single midas magic, you can place a circle of death near an entry point to deal 10k damage AOR for a good long time.Wanna see how many units die in 5 mins?And then the fun stuff like the Spectraverse and the stuff by Trainwiz.None of which are out and out HAX mods.INfact. If you simply use companion mods, you can potentially outnumber Calradia/pendor/japan.etc with prettier sexier skimpy dress wearing japanese made characters. Click to expand.You can't get over 120 hp in M&B. I should know.

I cheat like a streetwalker.You can create a poison that's capable of doing WAAAY over that much damage.Also. I only need to poison the general/lord/king while he's eating. Invisibility + muffle.Carry maybe 3-4 bottles.As for the army squatting?

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Supply tents + explosives + Fire spell.Stealth is hax.Stealth+Magic = I am regret to inform you that your supplies.Stealth+Magic+Alchemy = I regret to inform you that your Lord.Also you're pitting Caldaria against a country during a Civil War.That's like pitting an Old Dog with indigestion vs a pack of rabid weasels on a caffine rush. It's sad.If this was vs the whole Empire.Well. I don't think your arrows can reach those mages.