How To Mod Rome Total War

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Mod rome total war roma surrectum

. How to install mods? Help?.If this is your first visit, be sure tocheck out the by clicking thelink above. You may have tobefore you can post: click the register link above to proceed. To start viewing messages,select the forum that you want to visit from the selection below.Wambat is holding a weekly raffle giveaway of Steam games to promote the Fourth Age Total War mod and his Let's Play campaign!Check out the announcement thread. The Org needs You!Please visit the for more information on how to help.

Welcome to!A subreddit for all of those who love the Total War series. One of my favorites if you aren't going for a total overhaul was guaranteed major factions. It basically makes a few factions guaranteed to be large empires by end game so you can have a few superpowers to contend with.Another one I enjoyed was traits, talents, toadies. I think was the name of it. Basically it adds more traits and talents for your generals and agents.

You can specialize them a bit further than normalDresden's sack, liberation, conquer mod was also good for me. It lets all factions have all conquer options, sack, liberate, subjugate, etc.If you want a complete overhaul, DEI is really loved quite a bit around here. I can't really give specifics on it since I've never used it though. You might find agents a bit OP and there's a mod that reduces their effectiveness (Without removing them or removing some of their actions like other mods do). At work so can't get a link.

Try 'agent balance' search in the workshop?Alternately if you think being able to poison an army and kill half its troops is OP you can always just not spec your spies that way! (or if you enjoy the mayhem, DO spec that way!)I did find that, given the rate of passage of time, Generals and agents die too fast to level, so I picked up a mod that doubles XP growth (for AI too), so you see more characters make it high enough to actually get skills. One that I used for a while (before switching to DeI) was the Radious conversion. It adds loads of features into the campaign (which tbh I don't remember) but most noticeably/importantly, it adds many more units to each faction. I think Rome, most of the Greek states, and a few of the major barbarians had their rosters doubled, with the minimum of new troops for everyone else around 5 or 6 new units. Have you noticed that Rome doesn't have any Roman archers and has to rely on auxiliaries or mercenaries?

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Mod Rome Total War Europa Barbarorum

Or how you can't always adopt a few unit types from conquered land (Rome taking on hoplites after taking over Greece, etc)? Radious adds all this stuff in and more.A few of my friends swear by Radious and for the short time I used it I loved the breadth of units added. The only con in my opinion is that the modder was a little liberal in his time period research, and a few of the units offered are taken instead from a little into the future, but CA does this too so it shouldn't stop you.